Staff attributes

Please remember that any numeric rating is indicating the rating of the attribute on world-wide basis and not relative to the league or competition the staff is playing in. This means that in an attribute that accepts values from 0 to 20, 0 is random, 1 is the worst possible standard anywhere in the world at any time, so 20 is the best possible standard anywhere in the world at any time.

If this is not taken into consideration when changing the data, this will in turn make a newly created game very unrealistic.

Renaming staff: You should use this edit (Staff Edit) to change the names of any staff. If the name set as does not exist, it will be automatically created and added to the appropriate name list.

Page 1: Personal


Attribute: First name, second name, common name

Description: Names. These are actually references to the first names, second names and common names name tables.
The common name is the staff’s nickname. If this is set, generally this name will be used throughout the game instead of his first and second names, though you will find these in the staff’s Transfer tab on the staff screen in the game.

Type: Text string.

Length: Max. 51 characters.

Attribute: Date of birth

Description: Date format DD.MM.YYYY (DD – day of month, MM – month of year, YYYY - year). If this field is set the game will use it as the birthday of this staff. If it isn’t set, it will use the Year of birth field if that is set, or create a random date of birth if none of them are set.

Type: Date (text string)

Value range: 01.01.1915 – 20.07.1990

Attribute: Year of birth

Description: This attribute is only used if Date of birth is empty. The game will then use this (if set, i.e. > 0) and create a random date of birth in that year when initializing a new game.

Type: Number.

Value range: From 0 (not set) to 1990.

Attribute: Classification

Description: The classification of a staff, this determines if the staff is a player, a non-player (e.g. manager, coach, etc), or both.

Type: Text.

Values: One of the following: “Not set”, “Player”, “Non-player”, “Non-player & Player”.

Attribute: Nation

Description: The nationality of the staff.

Type: Text.

Values: Name of the nation .

Attribute: Second nation

Description: Second nationality of the staff. The staff does not need a work permit in any of these countries, and if any of them are European Union members (former EC), he does not need a work permit anywhere within the EU.

Type: Text.

Values: Name of the nation .


Attribute: Int. apps (International appearances)

Description: How many caps the staff has got for his (first) nation.

Type: Number.

Range: 0-255

Attribute: Int. goals (International goals)

Description: How many goals the staff has scored for his country.

Type: Number

Range: 0-255

Page 2: Contract

A staff can, on occasion, have both a club and nation contract. Mark Hughes is such an example. This is quite rare, however. Players cannot be given nation contracts.

Club contract:

Attribute: Contracted

Description: What club the staff is contracted to.

Type: Text

Values: Name of club picked from dropdown list.( from clubs table)

Attribute: Job as

Description: What type of job the staff has got as his club.

Type: Text

Values: One of the following: Not set, Chairman, Managing director, General manager, Director of football, Manager, Assistant manager, Coach, Scout, Physio, Player, Player/Manager, Player/Assistant manager or Player/Coach.

Attribute: Date joined

Description: The date the staff joined this club

Type: Date

Range: 01.01.1915 – 20.07.2000

Attribute: Contract expires

Description: When the contract expires. Please note that contract details for managers are not used in the game, so for managers this field is for guidance purposes only.( This is in CM maybe we could change it in our game! )

Type: Date

Range: 20.07.2000 – 20.07.2020

Attribute: Playing squad

Description: In what squad the staff plays.

Type: Text

Values: One of the following: Not set, Senior squad or Reserve squad.

Attribute: Estimated wage

Description: The estimated wage this player receives from his club in british pounds (£). This value may be altered slightly when the game initializes a new game.

Type: Number

Range/Length: 0 – 999 999 999

Attribute: Estimated value

Description: The approximate value of this staff. This value will be changed slightly upon game initialization by the in-game calculations. If not set (0), the game will calculate this automatically.

Type: Number

Range/Length: 0 – 999 999 999

Nation contract

Attribute: Contracted

Description: What nation the staff is contracted to. Note: A player cannot be contracted to both a club and a nation at the same time.

Type: Text

Values: Name of the nation picked from the dropdown list.

Attribute: Job as

Description: Type of job for the staff for his nation.

Type: Text

Values: One of the following: Not set, Chairman, Managing director, General manager, Director of football, Manager, Assistant manager, Coach, Scout, Physio, Player, Player/Manager, Player/Assistant manager or Player/Coach.

Attribute: Date joined

Description: The date the staff joined this nation.

Type: Date

Range: 01.01.1915 – 20.07.2000

Attribute: Contract expires

Description: When the contract expires.

Type: Date

Range: 20.07.2000 – 20.07.2020

Page 3: Mental characteristics

All attributes are numbers in the range 0-20, 0 = random, 20 = best.

Attribute: Adaptability

Description: How well he adapts to living in a country which isn’t his own.

Attribute: Ambition

Description: How much ambition he has to win trophies for the club.

Attribute: Determination

Description: His determination to reach his goals.

Attribute: Loyalty

Description: His loyalty to his employer.

Attribute: Pressure

Description: His ability to handle pressure.

Attribute: Professionalism

Description: How professional his conduct is.

Attribute: Sportsmanship

Description: How much of a sportsman he is.

Attribute: Temperament

Description: How well he keeps his temperament.

Page 4: Preferences

Attribute: Favorite clubs

Attribute: Disliked clubs

Description: Favorite and disliked clubs. Favorite clubs are the clubs this staff would very much want to join given the chance, disliked clubs the opposite.

Type: Text.

Values: Name of club chosen from dropdown list.

Attribute: Favorite staff

Attribute: Disliked staff

Description: Favorite and disliked staff. A staff would, given the chance, like to join one of his favorite staff. The opposite for disliked staff.

Type: Text.

Values: Name of staff chosen from dropdown list.

Page 5: Coach (non-player staff only)

Non-playing ability

Attribute: Current ability

Description: Non-playing staff current overall ability.

Type: Number

Range: 0-200, 0 = random, 200 = best.

Attribute: Potential ability

Description: How good he can become in the future – this value must never be below his current ability.

Type: Number

Range: 0-200, 0 = random, 200 = best, -1 = very promising (auto-generated between about 120 to 200, biased towards the lower end), -2 = very promising (auto-generated between about 120 to 200, biased towards the higher end).

Attribute: Home reputation

Description: Non-playing staff home reputation – his reputation in his home country. Reflects his achievements in his home nation.

Type: Number

Range: 0-200, 0 = random, 200 = best.

Attribute: Current reputation

Description: Non-playing staff current overall reputation.

Type: Number

Range: 0-200, 0 = random, 200 = best.

Attribute: World reputation

Description: How good he is reputed to be by people on a worldwide basis.

Type: Number

Range: 0-200, 0 = random, 200 = best.

Non-playing attributes

All attributes are numbers in the range 0-20, where 0 generates a random value and 20 is the best value.

Attribute: Attacking

Description: Extent to which he likes to use an attacking style of football.

Attribute: Business

Description: How good he is at running the business side of the club. Note: Applies to chairmen only.

Attribute: Coaching

Description: How good he is at coaching outfield players.

Attribute: Coaching goalie (Coaching goalkeepers)

Description: How good he is at coaching goalkeepers.

Attribute: Coaching technique

Description: Extent to which he is a technical coach rather than a fitness coach.

Attribute: Directness

Description: Extent to which he prefers a direct style of play.

Attribute: Discipline

Description: How severely he punishes players who misbehave.

Attribute: Free roles

Description: Extent to which he allows players to play in a free role

Attribute: Interference

Description: Extent to which he interferes in the manager’s tasks. Note: Applies to chairmen only.

Attribute: Judging ability

Description: How well he judges how good staff are.

Attribute: Judging potential

Description: How well he judges how good staff could become.

Attribute: Man handling

Description: His ability to psychologically handle those below him.

Attribute: Marking

Description: Extent to which he likes to employ a man-marking system.

Attribute: Motivating

Description: His ability to motivate players.

Attribute: Offside

Description: Extent to which he likes to use the offside trap.

Attribute: Patience

Description: How much patience he has in managers to succeed. Note: Applies to chairmen only.

Attribute: Physiotherapy

Description: How good he is at physiotherapy.

Attribute: Pressing

Description: Extent to which he likes to play a pressing game.

Attribute: Resources

Description: Extent of financial resources he is prepared to put into the club. Note: Applies to chairmen only.

Attribute: Tactics

Description: His tactical knowledge.

Attribute: Youngsters

Description: How well he works with young players.

Page 6: Types

Except for the Preferred formation, these attributes are players still playing whose characteristics this staff likes. All values are text, the names of the staff chosen from the dropdown list.

Attribute: Preferred formation

Description: What kind of formation this staff prefers to use.

Attributes: Goalkeeper, Sweeper, Defender, Wing back, Defensive midfielder, Midfielder, Attacking midfielder and Attacker

Description: The respective player models whose characteristics he likes.

Page 7: Position (Players only)

Playing ability

Attribute: Current ability

Description: Current overall ability. Please note that the best players in the world generally should have a value between 180-195. Only Maradona and Pele would have 200.

Type: Number

Range: 0-200, 0 = random, 200 = best.

Attribute: Potential ability

Description: How good he can become in the future – this value must never be below his current ability.

Type: Number

Range: 0-200, 0 = random, 200 = best. There are two special values for younger players: -1 = very promising (auto-generated between about 120 to 200, biased towards the lower end), -2 = very promising (auto-generated between about 120 to 200, biased towards the higher end, generally meaning 160-200).

Attribute: Home reputation

Description: His reputation in his home country. Reflects what people thinks of his achievements in his home nation. This value is not always as high as his current ability, especially if he is inconsistent and unproven. This value will also be the same as his current reputation if he is at a club in his home country.

Type: Number

Range: 0-200, 0 = random, 200 = best.

Attribute: Current reputation

Description: Overall current reputation. This number is not always as high as his current ability, especially if he is inconsistent and unproven.

Type: Number

Range: 0-200, 0 = random, 200 = best.

Attribute: World reputation

Description: How good he is reputed to be by people on a worldwide basis. It will not always be as high as his current ability, especially if he is inconsistent and unproven. For most players, world reputation will be below 100, only well known players and established internationals will be over 100.

Type: Number

Range: 0-200, 0 = random, 200 = best.

Sides

The following attributes are numbers in the range between 0 (random) and 20 (best).

Attribute: Right side

Description: His ability to play on the right side of the pitch.

Attribute: Left side

Description: His ability to play on the left side of the pitch.

Attribute: Central

Description: His ability to play in the centre of the pitch.

Positions

The following attributes are this player’s preferred playing positions. You shouldn’t give too many 20s here, as true versatile players are quite rare. If someone has a secondary position, he should be given a 15 instead of a 20. The values are numbers in the range from 0 (random) to 20 (best).

Attributes: Goalkeeper, Sweeper, Defender, Defensive midfielder, Midfielder, Attacking midfielder
, Attacker and Wing back.

Description: The respective positions and his happiness and ability to play in those positions.

Note: These settings will affect the player’s attributes (see Page 8: Player). Setting a staff to both a goalkeeper and an outfield player, for example, the game will assume he’s a goalkeeper and make calculations so that his outfield attributes will be heavily modified compared to your data if the game thinks that is necessary.

Attribute: Free role

Description: How much he prefers to play in a free role where he can switch between left, right and centre.

Page 8: Player (Players only)

The following attributes are this player’s characteristics. They are all numbers in the range 0 (random) to 20 (best).

Please note that the game will make certain calculations on the data in attempt to make it as realistic as possible, so your input values may change in the game compared to your data input in the editor. A staffs ability and reputation should reflect its other attributes, or these attributes may differ quite a bit from the data you put in.

Attribute: Acceleration

Description: How quickly he can reach full speed from a stand still.

Attribute: Aggression

Description: How aggressive he is (without necessarily being dirty – see dirtiness).

Attribute: Agility

Description: How agile he is.

Attribute: Anticipation

Description: How well he anticipates what is about to happen on the pitch.

Attribute: Balance

Description: How well he keeps balance when challenged.

Attribute: Bravery

Description: How brave the player is.

Attribute: Consistency

Description: How consistently he performs from match to match. If you set this to 5, he will perform to his Current ability only 25% of the time. 20 means 100% of the time.

Attribute: Corners

Description: How good he is at taking corners.

Attribute: Crossing

Description: How good he is at crossing the ball.

Attribute: Decisions

Description: How good he is at making the right decision as to what to do with the ball.

Attribute: Dirtiness

Description: How dirty he is.

Attribute: Dribbling

Description: How good he is at dribbling with the ball.

Attribute: Finishing

Description: How good he is at scoring when given an opportunity.

Attribute: Flair

Description: How likely he is to do something special and unexpected.

Attribute: Free kicks

Description: How good he is at taking free kicks in dangerous positions.

Attribute: Handling

Description: How good he is at handling the ball. Note: Valid for goalkeepers only.

Attribute: Heading

Description: How good he is at heading the ball. This does not include his jumping ability.

Attribute: Important matches

Description: How well he performs in important matches

Attribute: Injury proneness

Description: How likely he is to get injured.

Attribute: Jumping

Description: How good he is at jumping for the ball.

Attribute: Leadership

Description: How well he leads and inspired his team mates.

Attribute: Left foot

Description: How strong his left foot is. Note: At least one of Left foot or Right foot should be 20.

Attribute: Long shots

Description: How good he is at striking long range shots.

Attribute: Marking

Description: How good he is at marking opponents.

Attribute: Movement

Description: How good he is at moving into good attacking positions.

Attribute: Natural fitness

Description: His natural fitness level.

Attribute: One on ones

Description: How good he is at saving in one-on-one situations. Note: Valid for goalkeepers only.

Attribute: Pace

Description: How fast he can run when at top speed.

Attribute: Passing

Description: How accurately he can pass the ball.

Attribute: Penalties

Description: How good he is at taking penalties.

Attribute: Positioning

Description: How good he is at keeping a good defensive position. Note: This includes goalkeeper positioning.

Attribute: Reflexes

Description: How good he is at making reflex saves. Note: Valid only for goalkeepers.

Attribute: Right foot

Description: How strong his right foot is. Note: At least one of Right foot or Left foot should be 20.

Attribute: Stamina

Description: How long he is able to play before tiring.

Attribute: Strength

Description: How physically strong he is.

Attribute: Tackling

Description: How good he is at making tackles.

Attribute: Teamwork

Description: How good he is at playing for the team rather than for himself.

Attribute: Technique

Description: How good his technique and ball control is.

Attribute: Throw ins

Description: How good is at taking throw-ins.

Attribute: Versatility

Description: How easily he adapts to playing in unfamiliar positions.

Attribute: Vision

Description: How good he is at recognizing players in good positions to pass to.

Attribute: Work rate

Description: How hard he works in a match.

Page 9: History

Attribute: Season

Description: The season of this history entry. This value is the start-year of the season, so if you put in “1999”, that means season “1999-2000” for leagues where a season starts in the autumn one year and ends in the spring the next.

Type: Year (Number)

Range: 1985-2000

Attribute: Club

Description: Club this staff was at this Season.

Type: Text.

Range: Name of club chosen from list by clicking or double-clicking the Club part of the history.

Attribute: Apps (Appearances)

Description: Number of appearances for this club in this season.

Type: Number

Range: 0-255

Attribute: Goals

Description: Number of goals for this club in this season.

Type: Number

Range: 0-255

Attribute: Loan

Description: Whether or not this staff was on loan to this club in this season.

Type: Number.

Range: 0 = false (not on loan), any other value = true (on loan).